ALEXANDER PREUSS | ARTIST

Alexander Preuss, works and lives in Aachen… a town in Germany.

He is the lead artist and art director at Egosoft Gmbh in Wuerselen… the home of the X-Series.

His career started 1995 as a sub employe at Egosoft on a comercial game called “Imperium Romanum”. In the following years he had a lot of interesting projects, and managed to become the Art Director at Egosoft.

He has worked in the CG industry now for 14 Years and during this time he acquired serious and proven skills involving managing larger projects, developing art as concept work or as final high detailed artwork ready for print and working with teams to achieve their highest possible motivation for the project.

He has experience with a large range of up to date graphic software and major skills with 3ds-max and photoshop as also good knowledge with Zbrush, Flash and Blender.

Career History
2008 – 2012 | Egosoft GmbH | Lead Artist/ Art Director
Responsible for concept art, modeling, texture concepts and… everything!

2002 – 2008 | Image Arts GmbH | Jr. Art Director
Responsible for web-design, logo-development, brochure-layout, html-programming, 3D-model-development, animation and company CI.

selection of company clients i have worked for:
- adelbert moll (web design, company ci)
- adt deuschland (web design)
- becosy (web design)
- bitmos medizintechnik (web design, company ci)
- bottle-bag (web design, concept art)
- cuoltec (web design)
- dywidag (3d visualization, concept art)
- friedberg, schmitz-weiss (concept design, storyboard, 3d visualization, compositing)
- Heinen und Löwenstein (application input design)
- iwaki (web design, concept art, 3d visualization, compositing)
- infrasonics (web design, concept design, storyboard, 3d visualization, brochure layout, company ci)
- krankenhausberatung (web design)
- lungenklinik hemer (web design)
- Raab Karcher ES (concept-design, 2d animation)
- seat (concept design)
- viterra ag (concept design)
- veba ag (concept design)
- wettstar (various design concepts)
- westfa (3d visualization)

1997 – 2002 | Egosoft GmbH | Art Director
responsible for creative leadership and development, concept-design, 2D background artworks, 3D digital backgrounds/sets, character-development, animation, video-compositing, 3D-model-development, web-design and company CI.

projects:
- heiermanns return (2d art)
- ökopolis (Background artist and in game elements.)
- imperium romanum (Background artist and in game elements.)
- x-beyond the frontier (art direction, concept-design, texturing, modeling and animation)
- x-tension (art direction, concept-design, texturing, modeling and animation)
- x-gold (art direction, concept-design, texturing, modeling and animation)
- x² (art direction of the project in the first 2 years of development, concept-design, texturing, modeling and animation)

JOE MORALES | ARTIST

Joe Morales began as an artist at a young age and has been creating ever since.

Talented in multiple mediums, from Digital Art & 3D Modeling, to Airbrush, CGI, Tattoos, & more.